Return to Jorune

Leave Your World Behind -- Again!

The Thivin Girl by
                Robert D. Smith
Segment: Sho-Caudal

The most current Jorune material is through Segment Sho Caudal - a PDF-only newsletter. PDF allows for corrected editions with additonal information at no extra cost. There is a minimum of 16 pages at least once a month. The issues available so far:
Segment: Sho-Caudal #1 cover Segment: Sho-Caudal #2 coverSegment: Sho-Caudal #3 cover
Segment: Sho-Caudal #4 cover Segment: Sho-Caudal #4 cover Segment: Sho-Caudal #4 cover
Segment: Sho-Caudal #4 cover Segment: Sho-Caudal #4 cover Segment: Sho-Caudal #4 cover
Nine issues out, so far. Details.

You have Choises:
A sample copy, the Nine Published issues,
Twelve issues (includes nine to date, plus three).


sholari sales banner

Skyrealms of Jorune

Cover SHOLARI v2n1SHOLARI MAGAZINE; VOLUME 2, NUMBER 1 - The return of the classic fanzine. Available through in PDF or Print.

Two new modules, both set in Norther Temauntro, with revelations of dangers and secrets of history. "THE SCARS OF OLD TEMAUNTRO" tells of the oldest cursed land, where no one has survived stepping into the scar for 4,000 years.  "THE SOMAR" is a re-presentation of the adventure in the mountins along the Khodran border where a recent landslide has revealed ancient secrets that can change the future of the planet.

Also, A new columnt, TEN QUESTIONS to reveal the answers to "WHY JORUNE"?

And the first of a series of editorial essays to guide Sholaris in new games: "A WORLD OF ONE'S ONE."

Gomo Guide: Thoneport coverGOMO GUIDE: THONEPORT - In the most human nation of Jorune, Thantier, there is only one port where non-humans can walk the street without a paid escort. But that doesn't mean it is safe. Detailed history of the oldest human realm, the Great Houses, and details of the highest fruit of human culture on Jorune. Available through in PDF or Print.

The classic Role Playing Game has gone through three editions with a dozen supplements, and over 800 pages of fan-generated material through the pathfinder zine, Sarceen's Knowledge, three issues of Sholari Magazine, three issues of Borkelby's Folly, four issues of Danstead Traveller, and an amazing volume of writings, maps, adventures and details found in Jorune According to Sholar James .

Almost all of the previous material is avaiable for free, and new publications are starting to appear.

Cover of SEGMENT:
              SHO-CAUDAL #6SEGMENT: SHO-CAUDAL - A monthly newsletter offering new information about Jorune and its inhabitants.

ISSUE #9 (March 2018) - The Reco Report - details on corks, incupods, busks and recoes, with comments on Genons, plus Other Artists of Jorune, Part Two. (49 Pages - yeah, got a litttle crazy with this one)

ISSUE #8 (February 2018) - Memoirs from Sharden with details on the Tologra, their land, the Storm Wall. (16 Pages)

ISSUE #7 (January 2018) - Two more elements of The Red Gate Dig - including the Kolo Dissal (a Thriddl eescape device), The Sol Hono Lattice, and trinket found at the Mes Dig that could change the future of Jorune, and a look at Isho, the Living Breath of the planet, with an eye to adapting issue to your current gaming group and system. (17 Pages)

ISSUE #6 (December 2017) - An updated Introduction to Warp Mechanics, plus The Mes Dig, You Are Not Welcome in Drail, and Blended Jorune. (16 Pages)

ISSUE #5 (December 2017) - The Angel of Drail - Preview of the first three chapters of a proposed Jorune novel set in the land of Ramian, Trarch and the mysterious Angel Jolanta. (17 Pages)

ISSUE #4 - (November 2017) Maps and Jorune Cartography. The Dark Side of Jorune - Imaginary Landscapes - Measurement on Jorune (Distance, Weight, Time), revised world map with scale, and more. (17 Pages)

ISSUE #3 - (October 2017) The Myth of Fiction - Call for Writers - A Collection of writing tools for any Jorune author, or to be used in other forms of writing. Location chart for races by nation or geographic group. (21 Pages)

ISSUE #2 - (September 2017) The Thriddle Debt - The Horrors of Conversion - What the hell is ORFA? (16 Pages)

ISSUE #1 -  (August 2017) Timelines - Details of who did what when, from the weaving of the first dysha to the era of the Harpers. Answers to questions you didn't know you had. (17 Pages)Available in blocks of the first six issue, first 9 issues, or 12 issues. These which includes all published issues to that point, plus an email subscription through #9, or as a 12-issue set (which includes all issues published to that point, plus a subscription through #12 at a discount. (17 Pages)

Next on the Schedule

COLLECTED DANSTEAD TRAVELLER - the webzine from 2003 in a singel volume, for the well prepared genteel traveller across the lands of Jorune.

GOMO GUIDE: TAN IRICID - A detailed guide to the Island of Thriddle and the scholars they train, with secrets revealed for the first time, and settings for the clever Sholari to us for new games.

COLLECTED BORKELBY'S FOLLY - The fanzines from the mid 1990s from the UK with more information on the planet and the game, all in one handy volume.

What is ORFA?

ORFA is a minimalist role playing games system used to present NPCs for new Jorune material. It can also be used as a functional game system for newcomers, or for established games who want to play and don't have time to learn each others favorite system.

Want to do something? You try by rolling one die. Take applicable Stats (never more than three) and any applicable named skill(s), apply modifiers before the roll. That gives you your Target Number. Roll 1d20 and if you roll your Target number, or less, you succed. The difference between the Target number and the number on your d20 gives you the "degree of success" (or points of damage, if your action is part of a combat).

Why another gaming system? Because gamers develop their favorite game system and become worse than religious fanatics with their devotion to OTS - the One True System.
Game systems are like ice cream; you like what you like and anyone who doesn't like pistaccio is a heathen.

ORFA is a way to get playing FAST and to fulfill the purpose of role playing games - to have FUN.

And it's free.

Is it a 404 error if I haven't written the page yet?

¬ Go to free downloads

Thanks to Our Artists

This is supposed to be details on the whole line, as they are released. So let's make it that.

Wonderful artists have shown us the look and feel of Jorune. And we are looking for others.

Jorune Landscape by George Barr
Jorune has benefited from some great artists and some others.


Much maligned
            art for the original Gomo Guide. Oh well.

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The Big Shout Out

The original Jorune artist

Miles Teves

Rescue of Sydra
Miles put his personal mix of Renaissance style techniques and post modern industrail science fiction designs to make a visual style for Jorune. Others have tried but not quite matched Teves level.

He not only created the look and feel of Jorune (from squalor in the worst trarch stinkpit to the elegance of Earth-tec) to the look and feel of some of your favorite movies.
And many more. For details go to


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Copyright © 2018 by the authors, all rights reserved. New maerial publisedh by Oak and Lotus, a kitchen table publisher for the future.