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            Jorune


Leave Your World Behind -- Again!


skyrealmsofjorune.com


Skyrealms of Jorune(tm) is a traditional "pencil, paper, and dice" role playing game. It remains the property of Skyrealms, Inc. RETURN TO JORUNE is a fan based continuation of the excitemetn felte when we first discovered the game and the world.

Nothing here is official. Gamemasters will find copies of long out-of-print source materials, decades of development by passionate fans who have kept the flame alive, and new material to keep the world fresh and new material to keep the discoveries fresh.

If you are new - welcome to Jorune, the world of seven moons and isho. If you a returning Joruni --

Welcome home.
Races Compared (not all)

What Has Gone Before

The Skyrealms of Jorune was the result of a high school English class assignment, developed by Andrew Leker and artist Miles Teves into their first book. Their first edition was on par with a whole breed of "kitchen table" published game, released by small groups of people who had fallen in love with the new passtime of role playing games.
It was ground breaking in concept and art.

2ND EDITION BOXED SET
              COVER
Andrew's sister Amy joined the team to create another high water mark in gaming with the boxed Second Edition Skyrealms of Jorune release, followed quickly by supplements; Companion: Ardoth, Companion: Burdoth, Companion: Earth Tec, and special releases at the annual gaming industry (GenCon), The Iscin Races and Shanthas of Jorune. In adition to beautifully designed box and books, the Second edition welcomed new talents tot he development, including future editor David Ackerman and artist Alan Okimoto.
At the same time White Wolf magazine showed support with a regular column written. by the game creators and new authors. The first of the Jorune fanzines appeared in England - Sarceen's Knowledge.
Second Edition remains the favorite version of the game with most Jorunis.
A third edition was published by Chessex, which is best known for its selection of gaming dice, battle mats, book covers, and other game support products. Several supplements were added to the Jorune mythos but the timing was not right. But it resulted in more fanzines entering the arena: Sholari, Borkelby's Folly, Danstead Traveller, and Annals of the Tan Soor Hisotrical Society. And the growth of the internet gave Jorunis the incredible development essays Jorune According to Sholari James.
Jorune was the last hurrah of "side screen" computer games with Alien Logic – released at the same time Doom and other "first person shooters" took over the gaming world.
The official future of Jorune remains in question, but between what has come before and what is yet to come, it is a great time for newcomers to discover the world with a stream of new material and fresh availability with the Jorune that was.
Welcome to Return to Jorune, and project of revived passion for one of the pivotal games of role playing.

¬ Go to free downloads

The Newest Release

Gomo
            GUide Thoneport

A few years ago the editor of the Sholari fanzine brought out his first Jorune product in a while. The "Gomo Guides" had been referenced for several years and this was conceived as a Baedecker's guide to a new location on Jorune.
It did not succeed. First there was the art - based on 19th Century photographs from around the world and adapted to Jorune, the photoshoped photos did not meet a good reception. They had been spoiled by Miles Teves exceptional art and it was asking too much. The release also suffered from a lack of staff to properly edit and proof the insides. It quietly died.

GOMO GUIDE: THONEPORT a complete reboot of the idea, with a proper editor (Jancie Sellers, who had edited some of the Chessex Third Edition releases, and a proper proofreader, Paul Pinkosh, long time Joruni from the ,  reBoot. Including hurrah for new editor.

GOMO GUIDE: THONEPORT is also welcoming a new artist to Jorune - Robert Smith. Although a newcomer to Jorune he has been doing game illustration for quite some time, allowing us to benefit from his earlier experience.

The Return to Jorune project will try something different – paying the people who work on the different publicatons. This may be a radical for fan generated material, but - they might make tens and tens of dollars. (Or Euros, depending on where they live.)

We have no front money to pay them or the printer or warehousemen to store and keep track of things, but we have the new technology of PDFs and Print-on-Demand. This means people get payed a share based on the cover price. Not a lot, but maybe enought to hit a drive thru or get a pizza for the next game (or family, depending on their priorities). 

PDF and print versions of everything we issue will be available using DriverThruRPG.com, which will allow us to avoid major costs of this kind of publishing, which will keep prices down. (And if you order the printed version, it will come with a free copy of the PDF version.)

GOMO GUIDE: THONEPORT is the first of a stream and gives a much better presenation of the Gomo Guide concept. The next release should be the first issue in Volume 2 of the Sholari fanzine, due out in about two months.

And we have more to say about the talents going into the making of the stream of materials, but we can' tput everything into one column, can we?

PDFs and

¬ get the details.

Get Your Own

Any Jorune newbie can get up to speed with free downloads of what other fans of Jorune had years ago. You can search for more downloads at archive.org, but a selection is available here to get you started.

Included in this archive.

• Hard to find First Edition materials;

• The great Second Edition books;

• The fanzines: availabile issues of Sholari, Borkelby's Folly, and Danstead Traveller;

• All of the Jorune According to Sholari James PDFs (more than two dozen);

• The White Wolf magazine Segment: Jorune columns (and articles);

• Stray files that don't fit into and of those categories.

About 800 pages of material to get as dep as you'd like, and a choice of two introductions to the world and the game for getting started.

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We want you to feel at home walking down a market street on Jorune. Mix with the different mutant and alien races, find interesting things to buy, and intriguing people to buy them from.

One of the Thoneport market streets

art by robert smith from Gomo Guide: Thoneport
¬ get some freebies