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Leave Your World Behind -- Again!


The Thivin Girl by
                Robert D. Smith
Segment: Sho-Caudal

The most current Jorune material is through Segment Sho Caudal - a PDF-only newsletter. PDF allows for corrected editions with additonal information at no extra cost. There is a minimum of 16 pages at least once a month. The back issues are available so far:



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Skyrealms of Jorune

Cover SHOLARI v2n1SHOLARI MAGAZINE; VOLUME 2, NUMBER 1 - The return of the classic fanzine. Available through DriveThruRPG.com in PDF or Print.

Two new modules, both set in Norther Temauntro, with revelations of dangers and secrets of history. "THE SCARS OF OLD TEMAUNTRO" tells of the oldest cursed land, where no one has survived stepping into the scar for 4,000 years.  "THE SOMAR" is a re-presentation of the adventure in the mountins along the Khodran border where a recent landslide has revealed ancient secrets that can change the future of the planet.

Also, A new columnt, TEN QUESTIONS to reveal the answers to "WHY JORUNE"?

And the first of a series of editorial essays to guide Sholaris in new games: "A WORLD OF ONE'S ONE."

Gomo Guide: Thoneport coverGOMO GUIDE: THONEPORT - In the most human nation of Jorune, Thantier, there is only one port where non-humans can walk the street without a paid escort. But that doesn't mean it is safe. Detailed history of the oldest human realm, the Great Houses, and details of the highest fruit of human culture on Jorune. Available through DriveThruRPG.com in PDF or Print.




The classic Role Playing Game has gone through three editions with a dozen supplements, and over 800 pages of fan-generated material through the pathfinder zine, Sarceen's Knowledge, three issues of Sholari Magazine, three issues of Borkelby's Folly, four issues of Danstead Traveller, and an amazing volume of writings, maps, adventures and details found in Jorune According to Sholar James .

Almost all of the previous material is avaiable for free, and new publications are starting to appear.

Cover of SEGMENT:              SHO-CAUDAL #10SEGMENT: SHO-CAUDAL - A monthly newsletter offering new information about Jorune and its inhabitants.

Go to the Back Issue Page for details and availability.

Next on the Schedule

COLLECTED DANSTEAD TRAVELLER - the webzine from 2003 in a singel volume, for the well prepared genteel traveller across the lands of Jorune.


GOMO GUIDE: TAN IRICID - A detailed guide to the Island of Thriddle and the scholars they train, with secrets revealed for the first time, and settings for the clever Sholari to us for new games.


COLLECTED BORKELBY'S FOLLY - The fanzines from the mid 1990s from the UK with more information on the planet and the game, all in one handy volume.



What is ORFA?

ORFA is a minimalist role playing games system used to present NPCs for new Jorune material. It can also be used as a functional game system for newcomers, or for established games who want to play and don't have time to learn each others favorite system.

Want to do something? You try by rolling one die. Take applicable Stats (never more than three) and any applicable named skill(s), apply modifiers before the roll. That gives you your Target Number. Roll 1d20 and if you roll your Target number, or less, you succed. The difference between the Target number and the number on your d20 gives you the "degree of success" (or points of damage, if your action is part of a combat).

Why another gaming system? Because gamers develop their favorite game system and become worse than religious fanatics with their devotion to OTS - the One True System.
Game systems are like ice cream; you like what you like and anyone who doesn't like pistaccio is a heathen.

ORFA is a way to get playing FAST and to fulfill the purpose of role playing games - to have FUN.

And it's free.






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Thanks to Our Artists

This is supposed to be details on the whole line, as they are released. So let's make it that.

Wonderful artists have shown us the look and feel of Jorune. And we are looking for others.

Jorune Landscape by George Barr
Jorune has benefited from some great artists and some others.


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Much maligned
            art for the original Gomo Guide. Oh well.

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The Big Shout Out

The original Jorune artist

Miles Teves

Rescue of Sydra
Miles put his personal mix of Renaissance style techniques and post modern industrail science fiction designs to make a visual style for Jorune. Others have tried but not quite matched Teves level.

He not only created the look and feel of Jorune (from squalor in the worst trarch stinkpit to the elegance of Earth-tec) to the look and feel of some of your favorite movies.
And many more. For details go to milesteves.com

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